Saturday, December 24, 2022
Saturday, December 25, 2021
Friday, December 25, 2020
Have yourself Krampus shit christmas
Naughty children be afraid
One at a time
I'll take you all away
Every kid in this town cannot sleep at night
But I have been so bad
Santa will not bring me gifts and
Krampus might come
What is this noise in the backyard?
The Animal
Coming to get all the children
Faster
You've got to hide
Can't run away from the darkness
Cause nobody wants to be dragged by the Krampus
Everybody better be good at Christmas
Nana, Nana, Nana, Nana
Naughty Christmas
Rowdy children be afraid
One at a time
I'll take you all away
Looking for my room
Someone drank the…
Wednesday, September 30, 2020
Rising from the dead one more time
... yes, it is true, I died again. This time I died from covid19 which was not very sporty and radical.
and yes it is true that 3 days later I left the hole and got back to the world of the living. Pretty old story, aren't you familiar with it? What's the surprise all about? Is it because I did not wait for Easter to show up and messed up the tale?
So, where have I been?
(if the above picture is not clear to you maybe bellow it gets clarified)
According to the internet, when I typed HELL, it pointed to New Zealand.
What's interesting is that I was not even cold, and some people were already going ahead with some stuff *frowns*.
Oh yes I known what you have done and basically costs you an additional $15 linden
*crosses arms and stares*
... and that undertaker guy, talks too much
Thursday, July 23, 2020
Friday, May 15, 2020
Didn't you get the memo?
But they're too far away
If you were a hooker, you'd know
I'd be happy to pay
If suddenly you were a guy
I'd be suddenly gay
My love is pure and true
My heart belongs to you
But my cock is community property
When I'm not on the road
When I come home, my dinner's made
And the front lawn is mowed
I'll kiss your mouth
Even after you swallow my load
There ain't nothing that I wouldn't do, for you
My heart belongs to you
But my cock is community property
So you retain it
My dick's a free spirit
And you can't restrain it
No, you just can't chain it down
From my head to my feet
I think of you and I can't
Help but fondle my meat
I see your face every time
That I go out and cheat
There ain't nothing that I wouldn't do
My heart belongs to you
But my dong is community property
Yeah, yeah, yeah
Tuesday, March 3, 2020
IQ Points VI: chemical unbalance and 2 cents fee for an opinion
(are you still following or went looking for a map to the sentence?)
anyway, a female specimen of biped human like shape asks for ... brian?
Who is Brian? Is Brian gay?
If Brian is gay, shouldn't he have a Johnson in his mouth or has Johnson gone into the witness relocation program and changed his name to Brian?
Maybe... Brian was eaten? By who? OMSelf! What do I do now?!?!?!?
Call the pentagon? Phone the FBI? Complain to Edward Snowden? Ask Vladimir Putin to wack someone and get Brian back to be a Johnson or let Johnson identify himself as Brian for political correctness.
Overall I could go to a waffle house and pick my nose while waiting outside in the line for the bathroom observing 2 junior raccoons trying to sodomize each other behind the garbage bin.
At this moment I was completely ... not giving a shit. So I scratched my ass and rubbed my fingers in under Lustfullintentions nose.
It appears that an epidemic of... Brians disease?... took secondlife bloodlines players brains and placed them in their mouths.
Brian's symptoms are...
- vomiting
- diarrhea
- abdominal cramping
That would definitively explain the expert conclusions about bloody diarrhea that comes out bloodlines players mouths such as testosterone being a stupid chemical in the mind of a female male hater.
Anyone knows who is her Brian?
... now that I think of it, testosterone does increase hair growth... as well as age. Is this what makes testosterone stupid?
ahhhh... much better.
Good to see that I was artful with my fingers.
Wednesday, February 12, 2020
Wednesday, December 25, 2019
Have Yourself A Shitty Little Christmas
Wednesday, July 10, 2019
Randomness, Hostility, Complaints and Observations
Alive, kicking, spinning, spitting and flicking the finger around.
Business as usual and since you just came here to confirm, worry no more because what is bellow, is for everyone.
Sit back and enjoy some of my free random hostility towards the usual unwelcoming and welcoming recipients as well as involuntary targets of all sorts.
Here's a few small cultural things i'm bored with, tired of, annoyed with, angered with and pissed at.
Hopefully you're ready and if you aren't, keep in mind, I don't give a shit.
Lets start with idiot PEOPLE who make quote marks in the air with their fingers.
Are you tired of these people yet? You are talking to someone and there they go with bunny ears with their fingers to put emphasis on some shit.
He said he was "Sober".
Well you wanna know what I say? Hey deepshit "EAT ME"!
How about that mindless expression: budda-boom budda-bing.
The next RAT who says to me, "budda-boom budda-bing", is getting kicked right in the fucking nuts.
Hows that for budda-boom mother-fucker! You want to try budda-bing too?
Bad hair day.
Where did this shit come from? What a superficial stupid culture. How about putting on a hat and go to
work you shallow cunt! Is it that hard you millennial excrement? Instagram is going to collapse? Losing friends on facebook?
It's a good thing Lewis and Clark never had a bad hair day, or Daniel Boone huh?
Custer: he had a REALLY bad hair day. But he had it coming, that blond, blue-eyed, criminal fuck.
What about these guys that keep telling you:
"i heard that…",
"i heard that…",
Oh you did, did you? Well isn't this exciting...
What the fuck is this?? A fucking hearing test? Did I wonder into a beltone commercial here or something?
Of course you "heard" you fucking nimrod. I'm standing right next to ya talking...
I'm going to move down there now ...I'm going to move a little farther away...
BLOW ME!
By any chance did you hear that too?
What about these people who tell you their needs aren't being met?
Do you run into this stuff? This is support-group shit, twelve-steppers kinda deal.
"my needs aren't being met".
Wanna know what I tell them? "DROP SOME OF YOUR NEEDS!"
Life is a zero-sum game. Get up early, take a shower, go to work , pay your bills and have a nap!
Lets see what else is troubling me? Mickey mouse's birthday being announced on the television news as if it's an actual event.
I don't give a shit!!! If I cared about mickey mouse's birthday, i'd have memorised it years ago, and i'd send him a card: "dear mickey happy birthday love Draconian Hax".
Why don't I do that? Because I don't give a shit. Fuck mickey mouse. Fuck him in the asshole with a big rubber dick, then break it off and beat him with the rest of it.
I hope mickey dies. I do, I hope he god-damn dies. I hope he gets a hold of some tainted cheese, and dies lonely and forgotten, behind the baseboard of a soiled bathroom, in a poor neighbourhood, with his hand in goofy's pants.
Mickey fucking Mouse... no wonder no one in the world takes America serious.
Why do people waste valuable television-time, informing others of the age of an imaginary rodent.
Now let me ask you this about the two pandas in the zoo, do you care if they fuck? Really?
I don't. Why don't they stop talking on the news "the pandas didn't fuck again this year".
I'm not concerned. I have no emotional stake in panda fucking all right?
If they want to they will, if not, they'll watch the price is right.
Probably the only reason they're not doing it on time is because some jack-off from the environmental
movement has moved into the cage with them.
Could you get a hard-on if some guy in a green t-shirt with a stopwatch was taking your woman's
rectal temperature?
Leave these creatures alone!
And as long as were talking about the news, I don't want to hear anything more about sperm-egg donor, surrogate, in vitro, test-tube, biological, adoptive foster parents who want their baby back.
baby jane, baby ruth, baby this, baby that, baby it's cold outside,
I don't give a shit. Leave me alone and keep it off my tv. Sick American shit.
I'm also tired of hearing about "innocent victims".
This is an outmoded idea. There are no "innocent victims".
If you live on this planet, you're guilty. PERIOD! Fuck you. End of report, next case.
NEXT FUCKING CASE!
Next case. Your birth certificate is proof of guilt.
And what happened in America that now suddenly everyone is walking around with their own personal bottle of water?
When did we get so thirsty in America?
Is everybody so dehydrated they have to have their own portable supply of fluids with them at all times?
Get a drink before you leave the house!
Another crime against society: hyphenated names.
Hey fuck face pick a fucking name would you please? Pick a fucking name!
"hi i'm emily jericho-fordescu".
Hi i'm Draconian Hax jerk-me-off-fuck-you-too.
You don't acquire personal dignity by adding a name to your name. Feminists think it's a "radical act".
It's not!
Castrating a guy in a parking lot with a broken coke bottle is a radical act.
Hyphenating your name is pretentious bullshit.
And what is going on with all these telephone-calling plans? mci, at&t, is this shit really necessary?
When did the phone bill become life's most critical document?
In a country where you can buy cinnamon dental floss, cheese in a spray can, and eatable women's panties, are people really breaking their balls to save 2 cents on a fucking phone call?
Talking to your mother once a year might not be the most pleasant thing in the world, but it should not be seen as a critical spending decision.
Something else I don't understand: motivation tapes and motivation books.
What happened here? Suddenly everybody needs to be motivated?
This shit it's a fairly simple thing. Either you want to do something or you don't.
What's the big mystery? Besides, if you're motivated enough to go the store to buy a motivation book,
aren't you motivated enough to do that so you don't need the book? Put it back and tell the clerk "fuck you",
"i'm motivated",
"i'm going home",
"i'm going home".
And can anyone explain to me the need for instant photo-finishing?
You just saw the fucking thing!!!
How can you possibly be nostalgic about a concept like a little while ago?
Here is another fucking complaint: Too many vehicles.
There are some families in America who own entirely too many vehicles.
You see them on the highway in an RV but that's not enough for them.
The RV is not enough. Behind them they're towing a motorboat, go-cart, dune-buggy, dirt-bike, jet-ski, snowmobile, para-sail, hang-glider, windsurfing equipment, a hot air balloon, and a small two-man deep-sea diving-bell.
Doesn't anyone just take a fucking walk anymore? The only thing these people lack is a lunar
excursion module.
Too many choices America! Tt's not healthy.
Another abomination: White guys over ten years of age who wear their baseball hats backwards.
Okay, listen to me white guys. Let me tell you something. You're never going to be as cool as black guys. It's not going to happen...
You're white, and you're lame. It's a fucking law of nature. Turning your hat around and learning a
complicated handshake will not make you cool.
And you black guys, since you started the whole thing, I'm going to let you stay with the hats
a little bit longer, but i think really, once you qualify for social security it's time to spin that motherfucker
around to the front of you all right? yeah.
Another tip for all of you out there. For the men. The earring. The thing with the earrings.
It's over. it's been over for a long time. Doesn't mean anything anymore. It was supposed to
piss off the squares. The squares are wearing them now! Doesn't mean anything.
It's just fucking jewellery, unless you have an earring with a live baby hanging from it like me,
it's just jewelry.
And I want you to know i'm in favour of self-mutilation and personal disfigurement.
I've always said there's nothing like puncturing and perforating your skin in a dozen or so places
in order to demonstrate your high self-esteem.
When I see a young person decorating his scalp with a soldering iron I say:
There's a happy person, thinks highly of himself/herself.
And haven't we gone a little over-board with these coloured ribbons for different causes?
Every cause has it's own coloured ribbon now.
Red for aids. Blue for child-abuse. Pink for breast cancer. Green for the rain forest, purple for urban violence.
I got a brown one! You know what it means?
EAT SHIT MOTHERFUCKER!
EAT SHIT MOTHERFUCKER!
And what can we do to silence these christian athletes, who thank Jesus whenever they win, never mention his name when they lose, not a word. You never hear them say:
"jesus made me drop the ball or the good lord tripped me up behind the line of scrimmage".
According to these people, Jesus is undefeated but meanwhile these assholes are in last place.
Must be another one of those "miracles".
And speaking of delusional people, what about a guy who hears a voice in his head which tells him to kill his entire family, so he does it.
Is this the only thing a voice in the head ever tells these people to do, is to kill others?
Doesn't a voice ever tell a guy:
"go take a shit on the salad bar at bloodlines!"
Doesn't a voice... doesn't a voice tell a guy to take out his dick on the merry-go-round once in a while?
Well some guys do take out their dicks on the merry-go-round, but usually it's their own idea.
Something else I can do without is: after-shave and cologne
and this disgusting shit that men put on their bodies.
Just what I need in the elevator, some guy standing next to me smells like a fucking pine tree.
I say go home and wash you smelly prick:
you smell like the urinal in a portuguese cat-house.
God-damn guys are stupid. Guys are really fucking dumb. They think they're going to get laid with this stuff you know. Oh yeah, they put it on at home thinking:
oh boy, oh boy, i'll get laid tonight. i'll get laid tonight.
You don't get laid with green shit that comes out of a bottle okay? The only smell that's going to help you get laid might be your own natural scent. You have pheromones. It's a secondary sex characteristic.
People in America, they're all nervous about sex. They want to cover it up and disguise it.
People in Asia, they know how to live. A guy gets in an elevator over there, he smells like a pile of dog shit, those people are sophisticated!
And I am getting pretty tired of these guys walking around in cowboy hats and cowboy boots.
You ever see these jack-offs? Can't we kill some of these motherfuckers?
Walking around in a fucking cowboy hat. Grown men. It's not even Halloween for christ-sakes.
I say "hey Tex grow up and get yourself a wardrobe consistent with the century you're living in".
Why do certain men feel the need to dress up as mythic figures? You don't see anyone walking around
in a pirate costume do you? When was the last guy you ran into who had on a viking outfit?
Make-believe cowboys... The closest they ever got to a cow, is when they stopped to take a piss at an arby's.
Camcorder and cellphone video devices
Here is technology gone bezerk. Everywhere you go now, there's some dick, some yo-yo, some putz,
with one of these and is going to record everything. Doesn't anyone in America just stop and look
at things anymore? Sort of take them in, maybe even remember them?
Is that such a strange notion? Does experience have to be documented, and brought home, and saved on the shelf? And do people really watch this shit? Are people's lives so bankrupt, they sit at home
looking at things they already did?
And these people are so intense you know. It's always some idiot savant, that won't let someone else
touch the cameras.
It's a highly technical skill. Look for a screen Push on a button. Big skill and they all think they're
Steven Spielberg.
Low-angles, zooms, pans and filters, and it's the same ugly three children in every god-damn shot.
All the George Lucas magic in Hollywood is not going to change the unfortunate genetic configuration
on the faces of these children. Keep these unfortunate youngsters out of public view.
Now, a lot of these cultural crimes i've been complaining about can be blamed on the millennials.
Something else i'm a little tired of hearing about, the millennial. Whiney, narcissistic, self-indulgent, self-entitled people,with a simple philosophy:
"gimme-it it's mine!"
"give-me-that it's mine!"
"give-me-i-want-it!"
These people were given everything. Everything was handed to them, and they took it all. Took it all.
and when it is time to grow up, move out and find a job and or make an effort to achieve something on personal merit, they don't like it.
They don't like it so they've turned self-righteous, and they want to make people to change everything for them and revolve around their imaginary world:
Demand safe spaces for everything, expect recognition for things they did not do, want to get paid for work not done, killed rock-n-roll and they sold that for garbage television commercials so they could buy and sell another smart gadget, be on instagram, stair-masters and soybean-futures.
"soybean-futures".
You know something? They're cold bloodless ignorant lazy people.
It's in their slogans. It's in their rhetoric.
"I want this, I want that",
"pay for my education",
"life is short, you do the work",
"address me with the respect I never earned".
"look at me i am beautiful on Instagram".
"come on, like me on social media".
These people went from to be given everything" to "complain about everything". They went from "i want this and that" to "whoever whines up more with the most toys wins".
and they went from ignorance to laziness and you know something?
And the worst of it is, the rest of us have to watch these ads and commercials everywhere for levi's loose-fitting jeans, and fat-ass docker pants, because these degenerate lazy-millennial-cocksuckers couldn't keep their hands off the fat food and the häagen-dazs while texting some other fat ass and their big fat asses have spread all over and they have to wear fat-ass docker pants.
Fuck these millennial's fuck them all and fuck everybody else now that I think about of it.
Well sometimes in life you have to generalise but there's one thing you might have noticed
I don't complain about: politicians
Politicians. everybody complains about politicians. Everybody says they suck.
Well where do people think these politicians come from?
They don't fall out of the sky. They don't pass through a membrane from "another reality".
They come from American parents, and American families, American homes, American schools,
American churches, American businesses, and American universities and they're elected by American dumbass citizens.
This is the best Americans can do folks. This is what America has to offer. This is what makes America great again. It's what our system produces: garbage in. garbage out.
If you have selfish ignorant citizens... if you have selfish ignorant citizens, you're going to get
selfish ignorant leaders. And term-limits ain't going to do you any good. You're just going to wind up
with a brand new bunch of selfish, ignorant Americans.
So maybe... maybe... MAYBE, it's not the politicians who suck.
Maybe something else sucks around America like: "THE PUBLIC".
Yeah the public sucks. There's a nice campaign slogan for somebody:
"the public sucks, fuck hope".
Fuck hope. because if it's really just the fault of these politicians, then where are all the other bright people of conscience? Where are all the bright, honest, intelligent Americans ready to step in and save the nation and lead the way?
America does not have people like that in country. Everybody's at the mall scratching their asses, picking their noses, taking out credit cards out of a backpack and buying a pair of sneakers with lights in them or some other flashy shit.
So I have solved this little political dilemma for myself in a very simple way:
On election-day, I-STAY-HOME. I don't vote. Fuck 'em. FUCK THEM.
I don't vote for two reasons. Two reasons i don't vote:
First of all, it's meaningless. America was bought and sold and paid for a long time ago.
The shit they shuffle around every four years doesn't mean a fuckin' thing.
and secondly, I don't vote 'cause I believe if you vote, you have no right to complain.
People like to twist that around. I know, they say, they say:
"well if you don't vote you have no right to complain".
But where's the logic in that? If you vote, and you elect dishonest, incompetent people, and they get into office and screw everything up, well you are responsible for what they have done, YOU caused the problem, you voted them in, you have no right to complain.
I on the other hand, who did not vote, WHO DID NOT VOTE.
Who in fact did not even leave the house on election-day, am in no way responsible for what these
people have done, and have every RIGHT to complain as loud as I want, about the mess YOU created,
that I had nothing to do with. So I know that sometime later on there is going to be another one of those really swell presidential elections that you like so much.
You enjoy yourselves. It will be a lot of fun. I'm sure as soon as the election is over, the country will
"improve" immediately.
As for me, i'll be home on that day, doing essentially the same thing as you, the only difference is, when I get finished masturbating, i'm going to have a little something to show for it folks.
Thursday, January 10, 2019
The Rat Pack Clan - People to avoid
( 2014 list update here)
(post update: December 2019)
( Last list names update: 17/09/2012 )
( Last list names update: 05/02/2012 )
Most of you haven't heard about the Rat Pack Clan (another one of my dark bulb ideas) as a clan simply because it does not exist in the official clan ways; but certainly you will recognize the Rat Pack Clan miles away.
These ... umm... extremely "nice", "honest", "decent","drama-free","non alt-makers" people have made it to the clan by astonishing personal merit and dedication by transferring their real character to second-life bloodlines "game".
The following need no introduction if you have been around bloodlines for at least 6 months, since January 2009 or even before.
Ozzy Blazewood, aka Dog Baily, aka Mawler Exonar: Harassment, Toublemaker, Scammer, Drama King, Griefer
More bloodlines scammers:
Micky Viper, H2O Avedon, Ruby Glassfield, Emi Jestyr, Gustavo Canucci, Angie Godard, Moon Warrhol, Toretto Zepp, TheDeviL Alex, Casanova Gant, May Plaid, Marius Prantis, charlotte Haramori, Silviu Gearbox, Demon Spanton, Waltdisney Aeon, crazziesully Portland, Sandra Ivylord, Ashley Saxena, Felix Trang, salt Kayor, etwetwet Abeyante, Sky Malik, kiera Clarence, Ferb Cristole, anastasia Rassir, Karrolina Chingseng, Elyse Deir, Alexa Ralior, Stephan Luckstone, Sinita Velde, Telensa Glom, Vanessaa Carter, Stra Toxx, alexzender Nizna, eathan Alecto, Leena Dikes, amity Rain, Ash Rakasta, Issa Kimono, Marthaa Oskar, Peterr Admiral, Ankit5 Trallis
DasOman Actor aka BaseBeta Python aka Paul SL/BL/RL and visa account thief and; scammer. RL Jealous freak & loser.
Macarius Vlodivic ( Resident harassment / Alt Factory / Women Scammer even with RL money ) fFrom the times envolved with Kaci Simonson aka Majestika Evanier)Jocephus Gearz, Shanna Uggla, Erik Liamano, Elie Bruun and the .. gang of themselves a few more...
Jocephus Chrome, Shanna Uggla, Jocephus Ishtari, Jocephus Steampunk, Shanna Ishtari, Shanna Chrome, Dillusion Afterthought, Vakesh Ishtari, K3W3 Baxton, Lelani Difference, Darius Wirefly, Syshadow Fireguard, KIWI Susanowa
(scammers even to their own clan members)
Read in detail this comment about them and this german article)
More about (rl) about Jocephus Gearz over here and more in the future "here".
Ravyn Darkfold - "GIGANTIC bitch, Alt maker, Scammer troublemaker (see Alts list reply).
DarrenR Rexen - Alt maker / Women stalker / plain simple stupidity / useless existence / resident harassment (from the times envolved with Kaci Simonson aka Majestika Evanier)
( these next 4 all ex-blood warriors currently blood evolotions are special - more details to be added later)
Zeus Panthar, Nessa Genira, Shanny Sweetwater ( total lack of personal integrity and honesty with other bloodlines, players, alt makers, resident harassment, and RL troublemakers )
Devin Couturier ( Sweetwater's dingleberry ) (must be suffocating in there with all that up-tightness - you are not forgotten and you, still have ... "a stone in your shoe")
ElissaJade Sixpence: Sick twisted child play (serious details to be added later - avoid her)
Demi Galaxy aka Demitrieus Blackcinder for reasons stated here and in the future "here".
p2472 Sideshow: now this one ... Mr Drama "teen" who lives on the tax payer money to be able to play bloodlines all day because .. RL ... sucks... *laughs* we would need a full humorous Wikipedia just about this guy and maybe ... it's not RL that sucks ... maybe something else. Oh (again) and click here or here.
Frank Teardrop and related users / friends ( too late for kissing ass) resident harassment
Epimetheus Oh / Lapetus Genira (resident harassment / stalking / Serious Offensive Conduct (also avoid related friends)
Sly Novi resident harassment - (the one man clan who demands recognition everywhere he walks around ... simply because... he is a king.... ) (welfare leec. More details later)
Chase Bosh (Hunger RPG OWNER) - Fraud / Racism / Unethical work / thief
BrittanyJ Belgar - Spammer, multiple personalities, local chat harassment, Low I.Q, under age mentality, harassing Alts.
The following list are scammers and troublemakers, of some of the people mentioned above.
Thalia fuil, valente Xaris, Mercedez Draconia, ThaliasChild Finistair, Kaos Ahren, Syn Dragoone, Gabrian Draconia, Darkwitch Batistuta, Kaamos Drachnyd, Mercedes Mactavish, Jalapeno Adored, YankyDoddiE Denver, oijnmh56 Abonwood, FunnYhubbeR Koray, SwingingDoorS Alecto, rtgf456rfg Treves, DarkDreamer Footpad, SunRireseR Seubert, TurtleBoots Pizzaro, ZebraGiger Redenblack, Quamterum Baily, SweetLace Falconer, RomanticA Actor, Mercedez Draconia, GeoBertoVanie Ferengeto, LoversIslander Kroitschov, KlabinHousern Bodenhall, HipHop123 Alphaville, Burpy434 Holfe, RoamingAngels Bellingshausen, Meriditha Demonista, Zermathira Colinsgrove, Styx Direwytch, lkjhgf Abbot, FrOdO Alphaville, lkjhgf Abbot, defrtgyghfv Aljon, sdefrgthyuj Abbot, Darkwitch Batistuta, Dahlia Nirvana, Syn Wasp, Chaos Dannunzio, Valente Tairov, LoveMagic Soulstar, Kaamos Drachnyd, Aria Skute, Luminos Afterthought, Jypsy Frostwych, Chaos Dannunzio, Cinder Silverspar, Syn Chrzan, Svestacka Landar, Braske Braveheart, SpritStar Moonwall, Sonaciuke Soulstar, Jane TopHat, Giedriuzaz Parx, Tequila Carver, Valente Tairov, Valente Luminos, Chaos Dannunzio, Damion Snoodle, Izabella Kegel, Lao Serpente, Rhys Eberhardt, DezintegratoruDeHimene Yiwama, Jax Saeed, Luc Runningbear, TigerMaster Sabretooth, DarkThief Ghost, DragonGypsyJoy Skytower, Valente Luminos, Symphoni Jinx, Zuriel Jeces, Angelique Danitz, Celestial Sabretooth, Biker Kawanishi, George Threebeards, Jacks Garfield, Rhys Leistone, Valkryi Azalee, Arturik1 Harvy, Sephiroth Neiro, Myst Delicioso, Raith Zeplin, Ty Stinson
This "CLAN" will grow... and new entries/names will be added as time goes by and some are waiting for a proper introduction in the blog before being here.
But... for now.. these are "special ones" and YOU are invited to reply to this post and add another RAT into this clan as well .. as how much you know about him.
Click here to add your comment and add people to this post or IM me on SL with your list of "favorite people".
Maybe i should rename the clans name to:
"The Dingleberries" ... sounds... "Chrismassy" and more like a holiday season jingles band... since they are so entertaining and we are getting close to the end of the year....
... and yes yes ... i know... i know, i am an asshole... who doesn't cover it under an imaginary blanket of ..... "niceness"
now... go vote on that option over there to keep me informed of the fact
Bookmark this entry... it will be updated later and send the link to everyone
Tuesday, December 25, 2018
Have a merry darkness of a day to the sound of evilness
Sunday, February 18, 2018
Running out of garlic sauce
Probably some bloodlines deepship fangle tooth big mofo decided to mess with garlic man on RL.
Well then... we well see about that. I am still very around bitches and christmas is coming earlier for you.
Monday, December 25, 2017
Sunday, December 25, 2016
Dedicated to DesertDog Finesmith: Another year, another christmas and another dump on you
Is on his 50's, with 5 kids, does illegal mass produced dvd pirate sales
Kids at times are hungry due to lack of proper care and food
Cheats on his wife and she cheats on him. Wife is a drug addict and spends money on drugs.
... and hates p2472 Sideshow to death
Friday, June 17, 2016
Thursday, May 26, 2016
ARC, lag, whiny bitches and common sense
Surprisingly; today we have some of that rare educational content here... and having said that; 99% of the readers just vanished and went to their daily chat drama...
WAIT !!!! do not leave right away. I am also going to bad mouth someone !!!
aaaah... you all came back...
Who hasn't seen those lag whiny bitches around secondlife complaining about "why is it so slow". Blah Blah Blah...
Well.. you bunch of dumbass deepshits... why do you load all the crap you can on an underpowered computer/laptop with without enough ISP bandwidth and use a secondlife viewer that deep-throats everything it can on a SL simulator which you decide to enter with your ego loaded of all the attachment crap you need to try to validate the good looks you don't have on real life ? *uhm*!
Avatar Rendering Cost - Second Life Video TuTORial
By Torley Linden
Today's anal probe goes to...
Taken 23/01/2010 @ 7 pm (click to maximize)
Anatomy of Lag
June 22, 2009 by Gwyneth Llewelyn (cached page)
The Grid Is Misbehaving — What Shall I do?
It’s a weekend where Hair Fair ’09 is in full force, and builders are happily finishing their work for SL6B. Guess what? Nothing could make Linden Lab more happy than having half the grid down, going through “emergency maintenance”, and dealing with the painfully long list of complains that dozens of thousands of residents are submitting…There is nothing else but to be patient (Linden Lab will finish their work when they can… they’re not exactly asleep ), and in the mean time, what are residents doing in-world in the very crippled grid?
They accuse each other of creating lag.
This is a typical pastime of the Lag & ARC Nazis. When things start to fail, specially in very popular events or highly-crowded areas, it’s far better than to blame everybody else than to deal patiently with the issue. However, you can have fun blaming everybody else, but that won’t fix the problems. Really. Let Linden Lab do their work. Eventually things will get back to normal. Blaming everybody around you for either a super-crowded event or a failing grid will not make it happen faster. You will just get angry and get other people angry. And when we all are furious with each other, we react irrationally, and lose all the fun we have with Second Life® — trust me, that’s the last thing you wish to happen.
The Lag Myths
Let’s set the time clock a few years… six or even seven. Back then, Linden Lab had a handful of servers and the grid had just 16 sims or so. If a dozen people stayed in the same place and just chatted, sitting on the ground, the sims would not only lag, but crash — both your SL client and the sim you were on. People tried to break records — who could join the highest numbers of avatars in the same place and stay online the longest? This was usually measured in minutes, not hours or daysAnd of course a few would have found a trick. If you’d go in with your Linden skin, no attachments, and cleared the sim from all prims, textures, and scripts, it was quite likely they could all stay in-world for longer before the sim crashed.
Why was that so? It takes two to tango — the sim server (what Linden Lab hosts at their side) and your SL client application. Each contribute to render this wonderful virtual world. But each does quite different tasks. Each has also limitations, and that means that when you hit those limits, things start to break apart.
In the past, the sim servers behaved as if they could do just one thing at a time (which is, of course, an oversimplification). They sent each avatar prim data, and, most importantly, textures; they tracked down where on the sim your avatar was; they ran scripts; they handled physics (this does not only mean the cute physical-enabled objects — like vehicles! — but also much simpler things like knowing if your avatar was walking on the ground). The problem was that when one of those things was being overburdened for some reason, the whole sim was laggy, and this influenced all avatars on it. Similarly, your own SL client would first attempt to load all prims and all textures before showing you anything at all — even those tiny nanoprims on an earring that was 200 m away.
No wonder it was a grey world.
On those days, four or more years ago, people had only one way to deal with lag: make avatars as simple as possible; get rid of all attachments; stop scripts in the sim; keep event locations as simple as possible (cubes with blank textures); and hope for the best. The truth is, all these things actually helped. The technology was so little advanced that “keeping it simple” really improved the viewing experience. Even turning off title tags did have an effect on reducing lag!
Second Life in 2009 — Myth, Etiquette, and Anger
Well, things have changed since those days, and they have changed dramatically. Since SL pretty much looks the same — it just looks better, but not different — it’s natural that people wrongly assume that “the old methods of dealing with lag” still apply. They don’t, and they have little relevance to how SL actually works.First and foremost, on the server side, the sims are now doing things in parallel much better, and allocate different priorities to different things. The largest impact has been on scripts. Scripts will only run when nothing else is to be done — this means they run at the lowest possible priority, and the more scripts in the sim, the slower they will run — without affecting texture download or avatar movement whatsoever. This is a crucial change. You might have noticed that sometimes your favourite AO or Dance HUD will respond slowly when you touch its buttons, on a very crowded event. That’s just the way things work now. First and foremost, you’ll get avatar data (their position), shortly followed by their shape, body textures and attachments.
Then you get the sim’s prim data in your neighbourhood (it makes no sense to get you all those nanoprims from someone’s earring half a sim away, if you can’t see them anyway), as well as only the textures you can actually see from your viewpoint. And only then will the sim start to run scripts on your behalf. Having more scripts will not lag the sim: the scripts will only run slower. In fact, sometimes it might look they’re not running at all, since most of the time the sim will be happily sending you textures.
So, turning off your AO, entering “sleep mode” on MystiTool, or detaching everything with a script in it will make no difference at all. Granted, if everybody is wearing a thousand scripted attachments, they will notice that their attachments work very, very slowly, or possibly not at all. But they’re not lagging the sim.
Why do people still worry about how many scripts are running on the sim? Well, you can imagine that a slow-running vendor script is a problem: you pay to it, and have no way to know when your item is going to be delivered: either it happens instantly (on a fast sim!), or it can take minutes (on a very crowded shop). So keeping the number of running and active scripts down is important because they might be running too slowly to work at all — and when you’re dealing with shops and money transactions, this is a problem.
So, although it’s usual that people host mega-parties to launch their shops (or launch a new line of products in an existing shop), this is actually not such a good idea: people will enjoy the party, but they won’t be able to shop on script-enabled vendors. A good alternative is simply to set prims to sell content (without any scripts) because these won’t get lagged; a clever shopping area designer will make sure that the place where the event takes place is not close to any shop (let them be on neighbouring sims) or that all shops in the neighbourhood don’t use script-based vendors. Not because of the lag; but because they might be simply working too slowly.
Nevertheless, technical reasons are not always acceptable to the majority of the SL users. Having in mind that it’s easier to blame others when things don’t work, than try to understand what is happening “under the hood” (because it’s just magic…), an etiquette has slowly evolved over the years.
Sadly, it’s an etiquette based on superstition and magic, and not on scientific facts; in spite of that, breaking the etiquette is simply bad manners.
Suppose you invite a Jewish family to your dinner. They will be seriously offended if you don’t offer them kosher food but insist that sliced ham is perfectly reasonable and healthy to eat; it’s just their prejudice and superstition that makes them believe that pork is “impure” or “unhealthy”. In fact, in Palestine 1000 BC, conserving pork meat was hard, and it spoilt too quickly, compared to other types of meat; so it was perfectly reasonable to create a superstitious rule that told them not to eat pork “because God doesn’t want it”. In fact, it was pretty sound advice — for 1000 BC. In the 21st century, of course, we have refrigerators and vets monitoring the health of pig farms, and sterilised procedures to deal with ham manufacture. Thus, a 3000-year-old superstition (which originally was founded on a real problem!) doesn’t make any sense today, does it?
Well, no. But it’s still not polite to offend other people who believe in silly superstitions. Etiquette, or the notion that to live better in a more friendly society we ought to adopt a polite form of addressing others, and tolerating their quirks and superstitions, tell us that we would be very, very rude if we offered non-kosher food to a Jew. So we don’t. We know it’s silly. Even most of them will know it’s silly, too. But none of us violate the social norms that rule our society.
Similarly, in Second Life, a lot of etiquette rules have popped up, many of which making sense in the remote past, but not any more. Turning AO offs will not reduce lag, but people still believe they do. So, even if that’s a stupid superstition, it doesn’t mean we ought to be rude and offend them. We can be politically correct and accept that their erroneous views on how SL runs truly don’t affect us; we can live without our AOs for a few hours and be seen as polite and respectful and tolerant towards others.
Nevertheless, as time goes by, the myths self-perpetuate, and it’s a pity to see that more and more of our social conduct is based upon superstition than on cold, hard facts. Here are some of them.
Lots of prims create lag, so let’s build open-space!
It’s true that the more prims you got on a place, the more textures your SL client has to download, so that means things will take longer to rezz. Most people got that right, because it’s obviousWhat they fail to understand is that nowadays the SL client uses a very aggressive method to just download what it needs. This is called occlusion — a big object in front of smaller ones will make the ones behind not visible, so it’s pointless to download textures for them. Similarly, you don’t need much detail to view objects further away, so the SL client doesn’t request much information for it either.
On the server side, a similar process also helps. The sim will keep an interest list on behalf of each avatar. This is mostly what is in the immediate neighbourhood of the avatar (other avatars and their attachments, prims, textures). So only these get sent — and it depends on the setting you have for Draw Distance on your SL client. The lower it is, the smaller the interest list. By matching all three approaches — just sending items on the interest list; just requesting objects you can actually see; not requesting much information from objects a long distance away since you won’t see more than a few pixels anyway — this will mean that the amount of content transfer between the SL client and the sim will be much, much reduced.
So what should a good shop designer do? Avoid open space! If someone drops in a sim with a Draw Distance of 256 m, it means that the interest list for that avatar will cover the whole sim (these days, with more and more advanced graphics cards, this setting is often the default — and most people don’t know, or don’t want, to change it). If there is nothing in front of the avatar, it means there will be no occlusion, and thus the SL client will request everything in sight — contributing to a huge spike in content transfer requests, and oh yes, these will lag the sim.
Now imagine 60 or 100 avatars all jumping to a hugely-packed shop at the same time. All those residents will be downloading an insane amount of content, all at the same time. That definitely lags the sim a lot!
A much better strategy is not to build open space shops. Create partitions and rooms — make them big enough to allow for easy movement around (remember the camera!) but also artificially enhance the optimisation mechanisms built in SL to take advantage of occlusion and interest lists. Thus, if none of the “rooms” in your shop is bigger than 64 m — which is large enough — you can tell people to keep their Draw Distance at that level. They will still rezz everything on sight — and when moving to a different room (or cornering a partition) they will start just to download that content, not “everything else”.
Similarly, partitions and rooms allow for avatars not to be in plain sight of each other all the time. A clever approach, if you own the sim, is to have several entry points and disallow direct teleport. That way, you can set the telehub from the Estate Tools to have multiple landing points, and avatars will pop up at different parts of your shop. This will mean that even a very crowded shop will only have a handful or so of avatars in plain sight of each other, and this will allow each SL client only to actually rezz the avatars it needs to display. You might have seen that a few designers use this approach very cleverly, and their shops, although apparently as densely-packed as others, have far less lag. Now you know the trick
Remember that for this to work you cannot use alpha’ed textures. Anything with an alpha in it will prevent occlusion to work — even if the texture looks “solid”. To make double-sure, and assuming you do your own shop’s textures, upload them as 24-bit TGA images. Only 32-bit TGA images can have transparency and alpha settings in them (they need extra information to let the SL rendering engine know which parts of it are translucent or transparent). So, a glassy partition looks classy and fashionable, but it also means that it will not only prevent occlusion from happening, but alpha textures take longer to render than the un-alpha’ed ones. So your partitions will actually make lag worse!
There are also a lot of optical illusions that you can use when planning your shop. Items on display will usually have huge textures — 512×512 at least, but often more — since people will wish to see your wares in good, close-up detail. But the rest of the shop is just “decoration” to make a better shopping experience. It’s not as “important” as the items on display, so why don’t you save prims and textures on decoration? The part that people will see most of the time is the ground — so make sure that you can get the best possible texture on it. Walls might simply get less detail, and a very good texturiser will be able to get away with 64×64 textures on walls without making them look weird. Also, use few textures. If you take a look at some of the best designs in SL — mostly by RL architects or interior designers — you will see that their builds will have a lot of prims, but actually just a handful of textures. They will play with subtle tricks of texture alignment and tinting to give the illusion that they have used more textures on the build — but it’s just illusion. That’s why their builds, even if usually far more complex than the average shop, will rezz so quickly.
A lot of problems exist that are typical of SL. For instance, imagine that you have your open space are partitioned correctly with panels — but you have items covering all the walls, from the bottom to the top. What will avatars do? They fly. And once they start flying, they will have a clear line of sight over the panels and partitions — there go all advantages of occlusion! So should you prevent people from flying in your shop? Definitely not — flying is a key element in SL, and you should adapt to it, not prevent residents from using it. So, a good shop should make things easy to find without requiring avatars to fly.
That will also mean better signage. Most amateur shop builders will use a lot of signage, usually on the walls or suspended from the ceiling, so that they don’t cover the items for sale. Well, remember what I told you that most of the time people will be looking at the floor? (It has to do with the way the standard camera works: most avatars are seen slightly from the top) So the signage, unlike RL shops, should be on the floor, not on walls or ceilings! A further advantage of placing things on the ground is that there seldom is anything behind the floor (which means that once the floor is rezzed, the SL client has nothing further to download from that direction, and finishes much faster), unless, of course, you have a multi-floored build. Nevertheless, the best shops have been placing information on the ground and colour-coding areas to make them easier to navigate.
Avatar Rendering Cost Shows That Hair is Prohibitively Laggy!
Since Linden Lab introduced Avatar Rendering Cost as an option on the Debug menu, people have been shocked at how terrible hair is! This has lead hair designers to despair — the better hair looks, the more likely it’s going to clash with the ARC Nazis, who are always eager to shout angrily “Remove your hair now! You’re lagging the sim!” So this means that as a hair designer you have a difficult trade-off to deal with: either please your customers but displease the ARC Nazis, meaning that common residents will avoid gorgeous designs (or just use it privately at home) because they fear they’ll be lagging the sim…Nothing could be further from the truth. In fact, prim hair usually uses just one or two textures at most, and it often uses the most simplest of prims, because they’re the ones that can get flexified (when flexible sculpties become a standard feature of the Linden viewer, as they already are on some viewers, there will be a new Hair Renaissance!). They still get a very high rating on ARC, because, of course, “lots of prims” will always get a higher rating, specially if they have a lot of alpha textures on each prim’s face (which will be the case for most of the very primmy hair).
But… high ARC does not create sim lag! Seriously! A prim is just a prim, 200 prims on the ground or attached to an avatar’s head take exactly the same time to rezz (actually, prim hair will rezz first, since all attachments have priority when downloading). So what’s the problem with high-ARC prim hair (or shoes)?
To understand this, you will need to know that there is sim lag, and there is client lag. Sim lag happens on SL’s grid and affects everybody on the same sim. Client lag is what you experience on your own computer.
Typical cases of client lag are… an underpowered laptop on wi-fi. Sure, it’s fun to be chatting with your beloved one in bed, but your poor laptop on wi-fi will simply be much more laggier than a desktop computer of half the price with a wired connection to the Internet. There is little you can do about that — it’s just the way technology works. Wireless and wi-fi are bad for SL — they lose packets, and when that happens, information has to be retransmitted.
Laptops overheat quickly and easily, and that means that the laptop has to start slowing things down — CPU and graphics card are the first to go, and these two are what you need for ultrafast performance in SL!
The next most common mistake is an unconfigured computer. Although these days almost everybody in the Western world owns and uses a computer daily, they’re still viewed as an appliance — like your toaster in the kitchen — that you just plug in and it works. Sadly, they’re not even close to that, even if every year they get better at predicting what kind of use you’re going to give it. Here goes a typical example. Some of the most recent Vista-based, low-end laptops have a setting to run the CPU at half speed. Why? Vista is more demanding in CPU, and this meant more power consumption, and a battery that runs out quicker. This meant that the computer manufacturers felt that their products would be evaluated against other, non-Vista computers, and people wouldn’t want such short battery life. Thus, they just switch the CPU down to half the performance, and that will make the battery last longer. It will also mean that Vista will be far slower, but since people are used to slow computers anyway, it wouldn’t make any difference at all.
How each manufacturer deals with this is different, but the point is, by just clicking a checkbox or a slider you can suddenly get twice the performance out of your laptop! There goes your SL lag away… But tweaking and experimenting takes time, requires knowledge, and patience. And usually requires an expert too!
Not all of us are experts, so SL tries to estimate what are the best performance settings for your brand and model of computer. It often guesses wrong. I always tell people to experiment with the settings under Preferences to see if they get a bit more performance out of their computers; sometimes, a trick that makes a huge difference for someone will do nothing for you — and inversely, something that everybody else tells you never to touch will make all the difference! I have a very underpowered MacBook from late 2007, and I was very disappointed with it: it has an Intel card that is not supported by Linden Lab. So I wasn’t much surprised that I just got 1-3 FPS out of it, which pretty much frustrated me.
But one day I gave it a try again, and started tweaking with the parameters. By placing all settings at the lowest setting, suddenly I got it going at 40 FPS! Granted, SL didn’t look nice, but clearly that old, unsupported Intel card was not that bad! After playing a bit with the settings I found out that the only serious limitation was with the shaders (used by Windlight to get you gorgeous sky and water). Well, I could live without water reflections — so long as I got the avatars rendering nicely, with plenty of shiny, and good enough detail on the objects. So, getting rid of water reflections turned a “useless” laptop in a quite performing machine! On a good day, I can easily get 30 FPS out of it, and SL doesn’t look that ugly, either!
So is all client-side lag caused by improper configuration? In most of the cases, yes, but the truth is, some features in SL are really meant for high-end graphics cards. If all you can afford is a US$700 laptop or a US$500 desktop, you will get a “bare bones” graphics card — good for Word and a web browser, but not for much more. You can’t expect a low-end, US$10-50 graphics card, which is what comes with the low-end computers, to be able to render things like state-of-the-art graphics cards that will cost more than your laptop!
Sadly, most people simply cannot afford a state-of-the-art graphics card, and will have to make do with what they have. I’m afraid that what this means is that you’ll always be experiencing some sort of client-side lag. Even if people around you run naked, without script attachments, and paint all walls white… you’ll always lag on a sim with 50-100 avatars on it. Your graphics card is simply not powerful enough to deal with that.
Now you know that all ARC Nazis, by definition, have low-end graphic cards I can only pity them for that, because they have a perception of the world that is just unique to them, and they yell and get angry with everybody else because they believe that the whole world is conspiring against them to make their computers more laggy. I’m sorry — but, again, this is just superstition, just a magical belief that you can transform your underpowered computer into something powerful, if only everybody else used Linden avatars.
ARC Nazis will always put the blame on someone else. If they manage to get everybody in a place turning into Ruth, and they are still lagging, they will immediately suspect that everybody is secretly running scripted attachments. So they immediately yell to people to drop their attachments, and visually confirm if someone hasn’t done so. When they’re satisfied, they will still lag… and then remember that people also have HUDs. HUDs, unfortunately, you cannot see — so the ARC Nazis, living in their RuthWorld, will still believe people are hiding their HUDs behind their screens just to create lag.
But wait — you’re thinking — I’ve actually made some measurements, and high-ARC avatars, specially a lot of them, really make my computer run slower!
To understand why this is the case, you have to forget about prims for a moment. Graphics cards know little about prims or even avatars — all they know is about polygons (or triangles, depending on the model). You can see how Second Life looks like from the perspective of your graphics card by going to the Advanced menu and looking for the “Wireframe” mode. SL will look funny that way, but you’ll see that everything is actually really made out of small triangles, all the way.
Now you’ll notice one thing: the more complex the prim (i.e. the more it’s twisted!), the more triangles it has. Avatars have a lot of triangles on their own (about 7500 at my last count). A plywood cube will just have 12.
As you can imagine, your graphics card can only render a specific amount of triangles per second. How many? That depends on the brand and model, but you can expect that higher-end cards can actually render thousand times as much as lower-end cards. Now, SL is optimised to try to feed you a stream of 25 or so frames per second (enough to give you the illusion of smooth movement). This means that in a single second, all those triangles you see in a scene in front of you — hundreds of thousands, often millions have to be rendered at least 25 times.
It’s hard to get a list comparing graphics cards — most use “synthetic tests” where the overall performance is measured using a combination of techniques, not just merely polygon rendering — but you can imagine what happens on a low-end graphics card. At some point, there are so many avatars in the same scene that the graphics card cannot simply keep up with the polygons. As a result, the frame rate drops — you get that “slideshow effect” instead of smooth, video-like motion. This is just your graphics card telling you that it has reached its limit. High-end graphics cards will have a way higher limit, and, for them, rendering hundred avatars with 10,000 ARC doesn’t make them sweat. The problem is, most of us don’t have such high-end graphics cards. So what actually happens is that most will experience a huge drop in performance when rendering too many avatars with too many attachments.
The important thing to remember is that this affects you only. You can tweak your Preferences so that avatars render with less polygons (yes, they will be ugly). You can be on a crowded sim with a hundred avatars with 25-30 FPS on a low-end graphics card (I do that every day!). But it means you have to deal with trade-offs. Typical trade-offs are using avatar impostors even at close range (avatar impostors are just a texture, they have no meshes, and thus, no polygons to render); having a very short drawing distance (keeping those avatars out of your field of vision!); turning off all shaders (bye-bye water reflections and gorgeous skies!); and so on. So… this is actually the reverse of what the ARC Nazis want: instead of lowering your settings so that you can get a good performance of your card (but probably an uglier SL!), they demand that everybody looks ugly in SL so that they can get better performance! But that’s thinking upside down: you should be the one to adapt your computer to what it can actually deliver, not the rest of the world that has to conform to your under-powered or misconfigured computer!
It’s pitiful when you look everywhere for sources of lag that don’t really exist — except on your computer. You can search and search, yell and yell, but the lag in your own computer will not go away. Unless, of course, if you kick everybody out of the sim.
Why?
Time dilation
There is, however, one thing that will definitely lag everybody on the sim. And the answer is actually paradoxically simple: more avatars will lag everybody, but not for the reason described above!Keep in mind that your goal is to render all those polygons 25 times per second to get smooth performance. Now, to keep with that goal, the sim will need to feed you with data, at least also 25 times per second. But — here’s the catch! — it has not only to tell you where everybody else is in the sim (and what they’re doing, e.g. what they’re saying in chat, what animations their AOs have activated, etc.), but it has also to send you the textures for your SL client to render content.
So if you push up the View Statistics window, you’ll see there is a section called “Simulator”. Under that section there is a subsection called “Time”. This will tell you what the sim is actually trying to do to keep up with all the requests.
For historical reasons, the sim will try to refresh everything in it 45 times per second (not merely 25), which gives it some headroom. This means that each “sim frame” is sent every 22 ms (milliseconds). Ideally, the largest value should be on “Spare Time” – meaning mostly that the sim has plenty of time left to do whatever it needs to be doing. Net time is related to texture download (and other assets) from other sims; Agent Time is for sending data about prims to avatars; and Images Time will tell the amount spent in actually transmitting textures to avatars logged on that sim – so, if anyone in the sim is downloading things, a slice of those 22 ms will be “wasted” on downloads and not on, say, tracking where avatars are (Sim Time – Other). The example on the picture shows a very healthy sim: half a milisecond is spent every frame to track avatars down, deal with textures, and so on. But most of the time, the sim is just idling away. This means — zero lag on the sim.
What happens when suddenly a lot more avatars start entering the sim? Well, first, more time is spent to track them down, and this grows exponentially. That means that to track down 10 avatars, you have to send a hundred times more messages! Tracking a hundred avatars means ten thousand times more messages. If we wished to have a thousand avatars per sim, that would mean a million messages exchanged to keep all avatars in sync — but there is no technology sufficiently fast these days to handle that and still be able to deal with calculating each frame, 45 times per second.
But things get worse very quickly. Sim Time – Other (tracking down avatars) is actually one of the quickest things to do, in the sense that it doesn’t require much time to send updates. Texture data is another story, because a full texture requires several seconds (thousands of “frames”) to download, and while the texture is being transmitted, the sim momentaneously fails to track down where avatars actually are and what they’re doing (from your point of view, this is not very serious, because the SL client interpolates — it tries to figure out where other avatars were the last time, where they were moving to, and what animations they had loaded, so it can pretty much give you a reasonable display of what is happening until they get fresher data).
But now imagine that a hundred avatars are all requesting texture data (because they’ve just arrived to a huge event at the same time). Suddenly, all the sim is doing is sending textures everywhere. But in most cases, the textures might not be loaded on the current sim (imagine all those attachments and clothes that came from other sims!), so first the sim has to request them all — wasting time and bandwidth. At this point, the sim might simply begin to fail tracking down avatars. These will request new position updates, all at the same time, but the sim might simply not be able to send them all the required data in less than 22 ms. So here is where strange things start to happen: your avatar starts to “walk through treacle” or suddenly hiccuping and appearing a bit ahead or below of what you expected. This is just because the SL client is expecting some data that it never receives.
In the mean time, the sim starts to receive some texture data. Since all hundred avatars require the same textures, now comes the moment where one texture received from a remote server suddenly turns into hundred uploads to as many avatars. So if texture retrieval from a remote sim was already painful, now it’s a hundred times worse.
But it doesn’t stop here. Once you’re missing a lot of positioning information, you cannot feed the physical engine with accurate information on where the avatars are. Like the SL client, the physical engine can work on guesstimates — “well, this avatar was moving northwards a second ago, so it’s safe to assume it’s still going that way”. Sadly, you never know what’s in the path. Other avatars might become obstacles; the path might suddenly end; there is a stair in front of the avatar and so the physical engine has to calculate the new position based on where the “ground” now is.
When the amount of computation by the physical engine is too high, and it cannot deliver an accurate prediction on where the avatars are supposed to be, we enter “slow motion mode”. What you will see is that the value of Time Dilation, which is usually 1.0 (that means: events happen in real time) might suddenly drop. A drop to 0.5 means that the physical engine is now operating at half the speed of real time, i.e. that all actions that avatars start taking twice as long. A very overburdened sim will quickly get worse and worse — when Time Dilation is at 0.10, that means that everything happens ten times as slower, and so on.
What does this slowdown mean? Well, the SL client can compensate for the lag (what literally lag means: things are not happening in real time any more) to a degree. It doesn’t need to update the avatar position so often, for instance, because the sim tells the SL client that it can’t keep up anyway. You’ll see that for relatively high Time Dilation values (until 0.7 or so) you might not even notice the lag: sim and SL client work in tandem to compensate for the lack of available processing power on the sim side. Usually, this should not happen often: it’s designed to deal with “spikes” (when all of a sudden a lot of people drop in the sim, but quickly disperse, each going their own way).
The trouble starts with a very intense and long event (say, an hour or so) where avatars are constantly in pretty much the same spot — which is what actually happens at almost all events That’s why they lag all the time. The sim cannot keep up with so much information to transmit to all avatars; the physics engine is constantly working to keep up with the amount of information it needs to calculate everything, and never “catches” up. The event is usually laggy from the begin to the end. At the very end, as avatars start to leave, the physics engine finally catches up, the sim finally can track back all avatar positions, and at last, “slow motion” becomes real time again, sometimes all of a sudden.
So how can you prevent this? The short answer is, you cannot. You can’t tell people to stay away from events — which is the only thing that actually creates sim-server lag. The mere act of connecting to a crammed-full sim creates lag. The amount of prims on your 10,000-ARC hair is pretty much irrelevant. Just the tracking down, the physics engine, and the few textures that it’s constantly downloading from other locations and feeding to all avatars in the sim, is more than enough to bring it to its knees. What the Lag & ARC Nazis do not realise is that all this happens independently on what you’re wearing or attaching to yourself.
But doesn’t it help? After all, if you’re not wearing 200-prim-hair, you will have less information to transmit, right? So it will surely help a bit? The short answer is no — the difference is almost impossible to measure. As said, 200-prim hair is usually just two or three textures to download. If your SL client doesn’t ever get them, that’s all right, they’ll just remain grey, but that doesn’t “lag” you. Remember that a sim with Time Dilation of 0.5 is two times slower than real time — and 0.10 is ten times slower. If the overall difference of having everybody wearing 200-prim-hair is 0.01 on time dilation (probably it will be far less), that is hardly important. The sim will not recover from lag even if everybody detach their hair, shoes, and HUDs. Avatars will still be requesting data; the physics engine will still be having a hard time to calculate where avatars are. No, the only way to deal with a sim crammed full of avatars — is to get rid of them. But that’s not an option!
The conclusion?
Etiquette dictates that you ought to conform to other people’s rules when you’re a visitor, and should accept their insane superstitions, just out of politeness, even if they don’t make any rational sense. If the Lag & ARC Nazis request that you detach your things, out of politeness, you should do so. But you should also be aware, if you’re hosting your event, that it makes people angry to impose superstitions on your guests. Blaming your guests for completely the wrong reasons is as rude as ignoring your host’s requests — in fact, I would even claim that some cultures view it as much ruder. As in the example earlier, it would be far more rude for the host to offer not-kosher food to Jewish guests (and insulting them for their superstitions) or blaming them for having to be forced to serve something you dislike just because they have a silly religious rule.In almost all cultures in the world, hospitality is important, and a part of being hospitable is to be nice and welcoming to your guests, and accepting their differences and ideas. Also, in almost all cultures, guests also try to comply with their host’s reasonable demands, if their motivation is a good one. My grandfather, who was a Jew, would not engage in drama if someone would offer him a ham sandwich; he’d just smile, eat a bit not to offend the guest, and later explain that unfortunately his religion forbade him to fully enjoy the sandwich, but still thank the host for the effort in doing a nice sandwich just for him. A polite host would offer their apologies to my grandfather and remember not to use pork ham but stick to chicken ham on sandwiches next time.
Similarly, a polite host in SL would probably request guests not to use high-prim attachments and turn off their HUDs because they believe in the myth that these create lag. Insulting and yelling at your guests is very rude — specially well-informed guests that would kindly point out that this lag myth has no grounds whatsoever. On the other hand, specifically ignoring your host’s request, and wearing the highest-ARC hair you can find, attaching a thousand flexiprims on your scripted skirt, using all kinds of particle effects and sounds on your shoes and bracelets, just to provoke them, is also very, very rude.
A good compromise can be met: there are less primmy hairs around which still look good enough; you don’t need to wear earrings if you have a very dense hairstyle (nobody will notice them anyway); and wearing jeans instead of a high-prim skirt is sexy and fashionable too, and a lot of prim shoes just have one sculpty and still look great! You can also turn off your avatar radar on a very crowded place, since it won’t work properly anyway (as explained, scripts will run so slow that the sensors used by the avatar radars will never really find all avatars around you).
What we call “lag” is basically split among two categories: server-side lag, which you can’t avoid in crowded areas, since it comes simply from having a lot of avatars in the same place, which require a lot of time to compute their positions and what they’re doing. Attachments will have little relevance to lower lag. The other category is client-side lag, and that one can be dealt with — both by the event hoster, who can design the environment to take advantage of the so many tricks that the SL client does to keep a good performance, but also by the visitor, who, even with an underpowered graphics card, is always able to tweak their settings to adapt to an avatar-intense event. Sure, that requires that you experiment a bit with the settings, but it’s within your power to effectively turn down your client-side lag if you’re willing to do some tweaking — instead of blaming others!
What will definitely not work is to stick to superstitions and myths, assuming that things work by “magic”, and being rude to your visitors who are better informed and are not willing to get insulted.